Anyone found a way to keep 30% more revenue using web checkout?

Getting killed by app store fees on subscriptions. Saw a 27% revenue jump when testing web checkout with a PWA demo, but Apple’s guidelines are confusing. How are you handling compliance while moving payments off-app? Did anyone manage to keep full control without getting their app rejected?

We switched to web payments last quarter. Found that using a service with baked-in compliance rules saves headaches.

Integrated their JSON config via SDK. No issues with app reviews. Now paying 2.9% fees instead of 30%.

Yes - web checkout is our new default. Used Web2Wave’s templates to mirror app store guidelines. Changed pricing daily during Black Friday. Zero rejections.

Best part? Testing alternative payment gateches took 3 hours, not 3 weeks.

We kept the basic subscription in-app but moved premium tiers to web. Less risk that way.

Used Stripe elements for checkout. Passed review by keeping in-app purchase option visible but less prominent.

Web checkout. No issues in 6 months.

Key is mirroring Apple’s requirements exactly. Web checkout must:

  1. Not mention iOS pricing
  2. Offer Apple Pay as an option
  3. Link to app store TOS

We use a platform that auto-applies these rules. Increased net revenue 22% last quarter.

Tried this with a meditation app. Web checkout converted 14% worse until we added Apple Pay support.

Now at parity with in-app purchases but keep 30% more revenue. Worth the integration time.

Works if your app isn’t iOS-first.