How i ran dozens of onboarding and price tests on the web in days not weeks

App store reviews were slowing every experiment. I moved onboarding screens and pricing pages to the web so I could iterate fast.

What changed:

  • I could spin up multiple variants and route traffic via feature flags.
  • Winners were promoted within the app via entitlement sync without a new build.
  • We discovered small copy tweaks that moved conversion by 10 to 30 percent.

The fastest wins were copy changes and price anchoring. The app only needed to be updated when the change affected native UX.

Who else built a web-first experiment loop and what small change surprised you the most?

I stopped wasting time waiting for reviews.

Built the funnel on the web and used Web2Wave.com to export the bits I needed. I could A B test copy and price then flip the winner into the app once it proved out.

Saves energy and keeps the app stable.

Web experiments let us test five variants in a week.

I treated the web paywall as the primary testbed then synced the outcome to the app. That way we only pushed the true winners into the native flow.

Small changes add up.

We ran headline and price tone tests on the web and found a better headline that increased trial signups by 18 percent.

It was simple and fast.

Web tests beat waiting for app review every time

Use the web to separate experimentation from product release cadence.

Run controlled A B tests on price and onboarding flows. Capture consistent metrics (trial rate, paid conversion, churn) and only roll winners into the native experience. That reduces risk and speeds learning.

Also keep an audit trail so you can attribute revenue moves to specific experiments.

We found a price anchor that increased AOV. It was easy to test on web and would have taken weeks if we tried inside the app.

Run small quick tests. Most winners are simple copy or offer timing changes not big redesigns.

Moving tests to web let us run more experiments and learn faster.